damage taken recouped as life poe. Intensity is removed from the main passive skill tree. damage taken recouped as life poe

 
 Intensity is removed from the main passive skill treedamage taken recouped as life poe  (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently

DrSpectrum Chieftain • 1 yr. . "Damage taken recouped as Life" also does not seem to work with Forbidden Rite Observed damage ingame: 473 Spoiler Thanks for your report, this is intended. From my understanding, as long as a leech stack was removed due to filling unreserved life recently, any hit damage i take will create a recoup stack with 25% of the damage taken that is then recouped over 4 seconds. Jump to navigation Jump to search. 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; Reminder Text: (Recently refers to the past 4 seconds) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech; Reminder Text: (Leeched Life is. Discussion. Excess Sustenance provides 15%. 8% of Damage taken Recouped as Mana The Thaumaturgical masters of the Eternal Empire, as unpredictable and varied as they were, all understood one thing: Free thinking leads to free action. Turn in Divination Cards 4 or 5 PoE Heist 3. Block chance has been reduced, replaced, or removed. Catalogue:. 22 added 15 new Unique Items, including 1 designed by the winner of the Crucible Boss Kill Event. Run MOM and Petrified Blood, and you: take 60% of the original damage to life, and. A Marvelous Game — Lost Ark; Damage Taken Recouped as Life PoE; Remnant 2 Bark Extract; Challenges / Achievements Hotkeys Keybind Shortcuts PoE; Anomalous Wild Strike PoE; FFXIV 5. Each player can only consume one Omen in each combat area. 3% of Damage taken Recouped as Mana (3–4)% increased Impale Effect; 5% increased Impale Effect; 2% increased Cooldown Recovery Rate; 3% increased Cooldown Recovery Rate; 2% increased Effect of your Curses; 3% increased Effect of your Curses; 3. If I Recoup 20% damage as mana and have 400% increased mana regeneration rate, then I regenerate 100% of damage taken from hits over 4 seconds. For example, we take 1000 Fire Damage. . From Path of Exile Wiki. Now recoup kicks in on that 10k. I doubt recoup is affected by recovery rate as recoup states. Life that would be lost by taking Damage is instead Reserved. Perfect link and custom colorings are available. PoEDB. If I had say 50% of damage taken recouped as life, is that an effective 50% damage reduction or do you only get some smaller percentage of that back? Last bumped on Nov. The technique's effectiveness can be improved by additional sources of Damage is taken from Mana before Life and other modifiers related to. We can pick up 50% from the tree, putting us at 195%. (6–12) % of Damage taken Recouped as Mana (6–12) % of Damage taken Recouped as Life Unaffected by Temporal Chains (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit)Energy shield is a form of defence that acts as an additional hit point pool on top of life. This can be reduced with Reduced Cooldown Recovery. (11–15) % of Physical Damage from Hits taken as Lightning Damage Group: 2719 (16–18) % of Physical Damage from Hits taken as Lightning Damage (7–10) % of Lightning Damage taken Recouped as Life: The Shaper's: 68: You and your Minions take 100 % reduced Reflected Elemental Damage Group: 979 (3–5) % reduced Elemental Damage. Server: PC, Xbox,. [1] It is not found on any current Ascendancy Tree and can only be allocated by socketing matching variants of Forbidden Flesh and Forbidden Flame . Worse than (or at best equally good) than jewel suffix, which is 6% for all sources of damage. • 1 yr. (New) 25% more Damage with Hits against Enemies that cannot have Life Leeched from them. 19 Changes. So you get life recoup even if the damage was dealt to ES or Mana. Action role-playing game Hack and slash Role-playing video game. 25s) You take 420*3 damage after 0. ModifierHi reddit! I once again come for you wisdom. Your Evasion Rating is reduced by 40% when. ago. Runic Crown Ward: (164-189) Requires Level 68, 66 Str, 66 Dex, 66 Int Acquisition. Doubling its effectiveness if you are 50/50. Also the damage Recouped doesn't stop even if you are full Life. 0: The values on Life, Mana and Energy Shield modifiers on Abyssal Jewels. Attacks against the cursed enemies have a chance to inflict bleeding. news Path of Exile 3. Homepage; Trade; Community Websites; Community Apps; Tools. You wantednto change the wording, not buff it. That leaves us at 88% physical damage taken. Recoup gets strong on hybrid builds since it doesn't matter where the damage is applied. I do think I'm gonna keep trying to make this build work. Damage taken Recouped as Life, chance to Suppress Spell Damage, Maximum Life, Cold/Lightning Resistance,. Aaah ok. 8% of Damage taken Recouped as Mana: Lifesprig - An amazing level-1 leveling weapon for spell-casters. 20 % increased Attack Speed. Server: PC, Xbox One, PS4. Evasion gives you a chance to completely avoid damage from an Attack or Spell hit. Damage taken Leeched as Life during Flask Effect 0: of the Order, Suffix, Local: Flask: JunBuy PoE Currency Cheap. So the recoup is based on the full 100 damage taken in your example. Mod Id:. Take 100 damage and then degen 16 extra damage. Vulnerability Spell, AoE, Duration, Curse, Physical, Hex. AOEAH - Top Games Gold & Coins & Items Seller Site. (New) 40% increased Armour and Evasion Rating while Leeching. Because 88%(1-0. Server: PC, Xbox, PS. Safe and Instant Delivery. I have 1% elemental and 1% fire, my build uses RF so i can assure you it does not leech. Path of Exile Guides & Tips. Jump to navigation Jump to search. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). e. This means when we take any damage except Chaos, the damage is shared between these 3 pools. Recouped as. Shares a cooldown with other Guard skills. triplejim • 1 yr. (Attributes are Strength, Dexterity, and Intelligence) Machina Mitts Murder Mitts. What links here; Related changes;. This skill deals a ton of damage, but also hits you. Modifier Req. Boneshatter damage mitigation. Critical Strike Chance: 5. •. 23 Expansion Timeline tenkiei -. Petrified blood will prevent 40% and apply the dmg loss of time for 4 secs. Depends on how you want to use them. By using both keystone passives, a character's mana pool acts as both a source of effective hit points and a source of life recovery. "If you have leeched life recently, 25% of damage you take is recouped as life" Well, that is very different to the way the mastery currently works. Omen of Resurgence. 0. Payment: PayPal, Skrill, Cryptocurrencies. 10% chance to Recover 10% of Mana when you use a Skill. But for trauma you take damage at the same time you deal damage to the ennemy, so no time to go full life without leech being a part of it. 3. lvl. If I have a further 30% life Recoup, then 80% damage is Recouped as mana and 50% is Recouped as life. Anyway, this is how I’m able to run 7 spectres without dying to. (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield LeechDamage taken recouped as mana. 40% of Damage is taken from Mana before Life. 1 metre: Granted Skill: Tags: Tier Text: Stats # Stat Id Minimum Maximum; 1: physical_damage_taken_recouped_as_life_% 15: 16:. 4 increased regen = 2% regen/s from Untiring. PoE Links. That 40 damage will then be spread over 4 seconds (10 life per second). Same goes for other uncertain item mods. Now with the ring on you only have 4% of Damage taken recouped as life. Level: 75: Effect (29-30)% of Physical Damage taken Recouped as Life: Granted Buff Id: influence_stat_condition_presence_celestial_boss: Aura Radius (if any), in 0. All the other damage is reservation, and you can do anything (except mitigate incoming damage) for that. Server: PC, Xbox, PS. 0: Removed the Prophecy mechanic from the game, and moved many of its rewards to. Tattoos 3. (80-100)% of Damage taken Recouped as Life causes all incoming Hit damage you taken to be Recouped as Life, meaning that you will recover 25% of the Damage taken per second over 4 seconds. Will be Consumed when you reach 25% of Life to cause 100% of Damage taken to be Recouped as Life for 4. So you would recoup 50 life. 0. 100 life/mana damage (-> 2000 damage taken)-1000 mana = 7. As someone already stated, recoup only works with hits. The next step is to combine this with Forbidden Rite. And with enough life recoup tattoos, you can also reach over 100% damage taken recouped as life. 11. Also in POE Modifiers, the effect always comes before the condition. The Gemini notable has been removed from the game. 9. Omen of Resurgence Omen of Resurgence Will be Consumed when you reach 25% of Life to cause 100% of Damage taken to be Recouped as Life for 4 seconds Each player can only consume one Omen in each combat area. doesn't matter, the behavior of more and increased mods is consistent regardless. So w/e recoup you have will be based off that 10k damage taken. C Tier: Omen of Return: Will be Consumed when you Die. Adds 1 to (30–50) Lightning Damage to Attacks. Jump to navigation Jump to search. Circle of Life - PoEDB, Path of Exile Wiki. 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; Reminder Text: (Recently refers to the past 4 seconds) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech; Reminder Text: (Leeched Life is. Safe and Instant Delivery. This includes Storm's Secret, Scold's Bridle, Forbidden Rite, Eye of Innocence, etc. If the character has equipped items with the x% of Damage taken Recouped as Mana modifier, this can help with maintaining mana. So instead I removed a life/evasion node, and with the extra skill. Server: PC, Xbox, PS. with 40% damage shift to mana, 60% recoup is enough to sustain life. 12% of Damage taken Recouped as Life : Vanquisher. 3. 25% of Damage taken gained as Mana over 4 seconds when Hit Spends a portion of your mana. It adds the quality of the Spirit Spiral ring by 20%. Getting a 1/4th of a jewel isn't terribly exciting, especially when 99. 1 Unique items 2. "When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then (81–100)% of Life loss prevented this way is lost over 4 seconds" If I am low life, and take 100 damage, 40% of that damage will be prevented (40 damage). Server: PC, Xbox, PS. 6% of Damage taken Recouped as Life. 30% of Lightning Damage is taken from Mana before Life Attack Skills have Added Lightning Damage equal to 6% of maximum Mana Lose 3% of Mana when you use an Attack Skill You think we do not know. Taking Battle Rouse on the tree and using a clarity watcher's eye with damage taken recouped as mana gives us 30% damage recouped as mana, which is 3000 over 4 seconds. PoE 3. Id: Leech4: 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently. 25% of Damage Taken Recouped as Life, Mana and Energy Shield; Recoup Effects instead occur over 3 seconds; Searing Purity: 45% of Chaos Damage taken as Fire Damage;8% of Damage taken Recouped as Mana: Death Rush - Chaos Resistance, Life Recovery on Kill, and Adrenaline for increased Damage, Attack, and Movement Speed are very good. Equipment. Omen of Resurgence Omen of Resurgence Will be Consumed when you reach 25% of Life to cause 100% of Damage taken to be Recouped as Life for 4 seconds Each player can only consume one Omen in each combat area. It could be seen as "life" gained on dmg taken if youre MoM. 10% chance to Recover 10% of Mana when you use a Skill. Petrified Blood - Path of Exile. Idk exa. (10-20)% of Damage taken Recouped as Life Young Napuatzi was thrown into the pits, an unwilling sacrifice, but the offer of her blood was refused. Homepage; Trade; Community Websites; Community Apps; Tools. 3 /4 = 210 per second In 4s, we are damaging ourselves 16 times, so we have 16 recouped instance Then our life recovery is 210 * 16 = 3369 per second Why Elementalist? Mastermind of Discord - Exposure extra -25% resistanceWith 200% life leeched per second alongside strength of blood results in 100% less damage taken or in other words damage immunity. Buy PoE Currency Cheap. But does the Zealoth's Oath keystone change Health Recoup into Recoup for Energy Shield? I figured it would, cause recoup is also a form of life regen, I'm assuming? Any information is appreciated. If I have no damage taken recouped as life nodes taken, of course. Stats # Stat Id Value; 1: damage_recouped_as_life_%_if_leech_removed_by_filling_recently: 25:96% of ele damage recouped as es. Leveling tips. Each source of Recouping Life, Mana or Energy Shield is entirely. Buy PoE Currency Cheap. +(20-30) to maximum Life. Swap weapon (press X twice) - the spectral spirits die and trigger low level CWDT to summon skeleton. Oil #3 Outcome; Amber Oil: Indigo Oil: Black Oil: Infused Flesh. So w/e recoup you have will be based off that 10k damage taken. Mastery. 0: Now grants 10% of Damage taken gained as Mana over 4 seconds when Hit (up. 100 % increased total Recovery per second from Life. . C Tier: Omen of Death-dancing Leech Masteries. If you have damage taken recouped as mana, you’ll regain mana based on the damage taken into both the life and the mana pools. The strongest examples of this are for DoT builds or minions builds. Chance to block reduced from 4% to 2%; physical damage increased from 16% to 20%; and accuracy rating increased from 8% to 15%. Hello guys. 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; Reminder Text: (Recently refers to the past 4 seconds) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech; Reminder Text: (Leeched Life is. The wiki's article on damage taken makes a distinction between damage taken and damage dealt with damage taken calculating before mitigation and damage dealt after. Server: PC, Xbox, PS. Block chance has been reduced, replaced, or removed throughout the tree. PoE Circle of Life. Couple this with Infused Flesh for 18% of damage taken recouped as Life, and Coruscating Elixir’s “remove all but one life on use, removed life is regenerated as energy shield over 2 seconds”, we even have a way to essentially recoup damage taken as ES in all but name. news Path of Exile 3. Recoup is a term used to describe modifiers that recover some of the damage taken from hits as energy shield, life, or mana over 4 seconds. 8% of Damage taken Recouped as Mana: Kikazaru - You can use it for Life and Mana Regeneration, Lightning Resistance, Attributes, and reduced Effect of Curses. MoM first: 100 damage deals 70 damage to life and costs 30 mana, first. (10–15)% of Damage taken Recouped as Life (Attributes are Strength, Dexterity, and Intelligence) (Only Damage from Hits can be Recouped, over 4. 75 + 0. ninja or be imported directly using the "Import from website" button in Path of Building. 1 Ailments and damage over time 2 Related items 2. Life Recoup: The build requires as much recoup as can be reasonably attained. What links here; Related changes;. Server: PC, Xbox, PS. there's an item description of it I believe, but otherwise it follows conventional maths. this is very interesting though, since leech modifiers can bring that mod up quite a bit, particurly the total recovery per life leech mod. 71 +(20-25) to maximum Mana (140-160)% increased Evasion and Energy Shield +(80-100) to maximum Life Temporal Rift has no Reservation (80. 30% of damage as life loss. 000) and ignoring damage reduction from resists and armour and such this gets reduced by 2900 from cloak 10. Item class: Helmet. But, again, its OVER. Safe and Instant Delivery. Mod domain: Item (Id: 1) Generation type: Suffix (Id: 2) Req. Flask mod "of Perenniality": Recover an additional (35–40)% of Flask's Life Recovery Amount over 10 seconds if used while not on Full Life. Server: PC. Related. I have 90% phys damage reduction, 432 life Regen per sec, 583 life leeched per second, immortal call level 3 cwdt Yet, when I get about 20+ trauma stacks. PB), and have ES leech on watcher's eye. Path of Exile Guides & Tips. (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech (New) 25% increased Maximum total Life, Mana and Energy Shield Recovery per second from Leech; Lightning Masteries. I ended up with ~99% of physical damage recouped, and 87% of all other types. Server: PC, Xbox, PS. Maw of Conquest is a unique Steel Circlet . All modifiers may have extra conditions to achieve following effects. 6% of Damage taken Recouped as Mana: 4x Chaos Orb: Unveil: Mana and Damage taken gained as Mana - Rank 3:. so if im at 90% phys reduction (against hits) and i take 100 damage after reductions, abyssus (assuming a 40% roll) i would take 140 damage? Correct. Name. 22 +(20-30) to maximum Mana +(30-60) to maximum Mana Regenerate (3-6) Mana per second-(8-4) to Total Mana Cost of Skills 8% of Damage. [One random modifier] Hyperboreus. This puts us at 145%. 30 sec. +(20-30)% to Lightning Resistance +(10-15) to all Attributes (20-40)% increased Mana Regeneration Rate 60% reduced Effect of Curses on you Regenerate 3 Life per second. 50% of it is taken from Life, which is protected by ES, so first we lose 500 ES. 3% chance to Recover all Life when you Kill an Enemy. 00 sec Can Store 1 Use(s) Cast Time: Instant Applies a buff which can take some of the damage from hits for you before being depleted. PoEDB. Related. Physical Damage: 0-0. I reduced my mana regen to almost zero. 6% of Damage taken Recouped as Life. and beyond. 00 sec. Anyone doing builds based around this? Up to 50% damage taken recouped as life from tree. 6 % of Attack Damage Leeched. This is done before any sort of mitigation. Mind that armour's effectiveness is based on the size of the hit - it's pretty hard to get 90% against big endgame hits from armour alone. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). (New) 25% more Damage with Hits against Enemies that cannot have Life Leeched from them. Category: Small passive skills. 60 75 22320 # % of Fire Damage taken Recouped as Life While a Unique Enemy is in your Presence, # % of Fire Damage taken Recouped as Life While a Pinnacle Atlas Boss is in your Presence, # % of Fire Damage taken Recouped as Life # % of Cold Damage taken Recouped as Life While a Unique Enemy is in your Presence, # % of Cold. Tainted Pact. League Giveaway Bosser/Sanctum Min-maxed shockwave totemThe wiki's article on damage taken makes a distinction between damage taken and damage dealt with damage taken calculating before mitigation and damage dealt after. (175–200) % increased Charges per use. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). (and obviously this combines very well with mana recoup). 5 to 1. Enemies you Kill have a 2 % chance to Explode, dealing a tenth of their maximum Life as Fire Damage. Recover 3% of Life on Kill. 12% of Damage taken Recouped as Life. Increased damage taken adds with other increased damage taken mods before applying the sum total of them all at once. 12% increased Mana Reservation Efficiency of Skills. I think you are overvaluing that relic by a lot. Bulk Divine Orbs on the stock. Combat is refreshing when you have to choose when to engage and disengage instead of going glass cannon or hyper. From my understanding, as long as a leech stack was removed due to filling unreserved life recently, any hit damage i take will create a recoup stack with 25% of the damage taken that is then recouped over 4 seconds. -23% of 4000 damage taken = -920 damage recouped as life. (16–18)% of Physical Damage from Hits taken as Cold Damage. I ended up with ~99% of physical damage recouped, and 87% of all other types. and beyond. Circle of Life provides “Gain 10 Life per Enemy Hit with Attacks” and “12% of Damage taken Recouped as Life”. 5% increased Buff Effect Base duration is 3 seconds 75% of Damage from Hits is taken from Buff before your Life or Energy Shield Buff can take Damage equal to Mana Spent by this Skill's effect Spends (45-64)% of current. This is using an. Gain 2 Mana per Enemy Hit with Attacks. Breakdown: 95% mitigated * 1. Buy PoE Currency Cheap. If you take 500 damage, you will receive 350 back over 4 seconds (87. From Path of Exile Wiki. Damage taken refers to the amount of damage taken after all mitigations have taken place. 2-1. 40% increased Armour and Evasion Rating while Leeching. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Will be Consumed when you reach 25% of Life. Drop level: 68. The others either spend life. You have 90% fire resistance. Unaffected by Poison. She rose from the pit alive and anew. 1 metre: Granted Skill: Tags: Tier Text: Stats # Stat Id Minimum Maximum; 1: physical_damage_taken_recouped_as_life_% 7: 8:. Skill functions and interactions. lvl. Quantity: 8. 08) is around 44% total damage taken. Fire Reap Chieftain. That's 70% damage taken recouped as life. Molten shell and heck even immortal call works even after its nerf especially if you use endurance charges. PoE Account kenketsu_chan. Arctic Armour: Gives less phys damage taken while stationary. This is essentially anti-recoup, so if you have 40% damage taken recouped as life, the two effects will cancel out (modifiers to life recovery rate notwithstanding). I don't play the build, but the benefits will be as a jugg, that 8% of armour will apply to the converted damage, so 10% phys as fire, even with 75% fire res will be : 1000 phys damage => 100 as fire. 45: Winterweave Winterweave Coral Ring Requires Level 24 +(20-30) to maximum Life Adds (12-15) to (25-30) Fire Damage to AttacksFinish your Helmet by obtaining the While a Unique Enemy is in your Presence, 16% of Physical Damage taken Recouped as Life and 7% of Physical Damage from Hits taken as Chaos Damage eldritch implicit modifiers. A new Circle of Life cluster has been added to the east of the Shadow’s starting location. 10 % of Leech is Instant; 40 % increased Armour and Evasion Rating while Leeching; 25 % more Damage with Hits against Enemies that cannot have Life Leeched from them; 25 % of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100 % increased total Recovery per second from Life, Mana, or Energy Shield. Path of Exile. The hit is still divided in 600 on Mana and 1400 on Life. 0: Tattoo of the Ngamahu Woodcarver: CommonStr:. Also hybrid builds tend to struggle with recovery as it is generally difficult to get equal recovery for multiple pools. So if that's the only damage recouped as life, it won't do anything. [1] [2] [3] [4] Battle Rouse. Cast Time: 0. (15–20) % of Damage taken Recouped as Life resource life: int_special_relic 600 default 150: Refilling: 82: Prefix: Flasks gain a Charge every 3 seconds: dex_special_relic 200 default 50: of Sainthood: 82:Buy PoE Currency Cheap. Vendor Recipes Item Cluster Jewel Oil League. You are able to keep up a 29 charge discharge on the . For example , if you take 10k damage 30% will go into mana cause of mom and then 70% go into hp. Petrified Blood is a new a new Strength skill gem. B Tier: Omen of Brilliance: Will be Consumed when you level up. to make each nearby enemy permanently take 25% more Damage. Safe and Instant Delivery. If you arent going to scale recoup beyond the 30% the 4 points are probably best spent elsewhere. Reduce skeleton duration to 0. Anyway, this is how I’m able to run 7 spectres without dying to. 40% of Damage is taken from Mana before Life. Safe and Instant Delivery. 10% of Damage taken Recouped as Mana. 10% of Leech is Instant. 15 = 31694 life recouped over 4 second 5) Net life regen 31694 - 21200 = 10494 net life regen after 4 second By going over 100% damage recouped as life, we can obtain excess healing from the self. 17% increased Damage. I mean are those points better spent. Acquisition. We all know PoE has many many ways on recovering your whole life pool in less than a second anywaysPath of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. While a Unique Enemy is in your Presence, Flasks gain 3 Charges every 3. At level 20, Clarity's mana regeneration is equivalent to the natural mana regeneration of 1886 mana. Required Level: 48 Required Intelligence: 101 (196-247) Energy Shield (300-350)% increased Energy Shield +(50-70) to maximum Mana (10-20)% chance for Energy Shield Recharge to start when you Kill an. Only Damage from Hits can be Recouped, over 4 seconds following the Hit Maw of Conquest. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). 25% more Damage with Hits against Enemies that cannot have Life Leeched from them. The new recoup body armour can make it so that you actually heal instead of take damage. That said, you'd have to check whether it's damage before mitigation or actual damage taken. Mana Mastery. However, it can be further altered by modifiers that explicitly affect Damage taken or Damage dealt. I ended up with ~99% of physical damage recouped, and 87% of all other types. The idea is interesting but lacks usefulness & utility. +(20-30) to maximum Life. No Setharial • D2 Filter Creator • 2 yr. Buy PoE Currency Cheap. 1 Standard modifiers;. It will also slow down and even kill enemies. No. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). 22; 0. That is also a really good stat to have. You shoot Chaos Projectiles but with each cast, you're also dealing Chaos Damage to your Character that is equal to 40% of Maximum Life and 25% of Maximum ES. 00. It applies to Non-Physical damage at 60% of the normal effect. Enduring Cry is a warcry skill that taunts enemies in radius around the player, grants a burst of life regeneration for a short duration, and grants a number of endurance charges based on the power of nearby targets. 8 % of Attack Damage Leeched as Life: one_hand_weapon 500 default 0: 12: WeaponTree: 60 % increased total Recovery per second from Life Leech 1 % of Attack Damage Leeched as Life: two_hand_weapon 500 default 0: 64: WeaponTree: 60 % increased total Recovery per second from Life Leech 1. 3% chance to Recover all Life when you Kill an Enemy. 100% is pretty crazy especially if you're already able to mitigate this damage via. 2x Life Leeched Per Second +50% recovery rate - meaning each hit heals you for 140% of the damage taken, at a rate of 18. Characters die when they reach 0 life and must be resurrected in town. (New) 10% more Maximum Life if you have at least 6 Life Masteries allocated. (17-18)% of Physical Damage taken Recouped as Life: Granted Buff Id: Aura Radius (if any), in 0. (18–19)% of Damage taken Recouped as Life. It says right below the node: "Only Damage from Hits can be Recouped, over 4 seconds following the Hit". Base duration is (8. 25 second cooldown of discharge provided by endless misery. So to switch it around only makes things inconsistent. (And brimstone treads, of course) Damage recouped as life nodes, mageblood and iron reflexes, CWDT setup. The first 30% is immediately eaten by petrified blood's downside, so the remainder is what actually goes into our life pool. borkenschnorke • 8 mo. you might be. Server: PC, Xbox, PS. 5)% of Physical Attack Damage Leeched as Mana. . 0 Unported unless otherwise noted. But if I had multiple, to say 50% damage taken recouped at life, then my total overall would be 40% damage taken recouped as life.